reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
128 for(unsigned i = BBNum + 1, e = MF.getNumBlockIDs(); i < e; ++i) { 128 for(unsigned i = BBNum + 1, e = MF.getNumBlockIDs(); i < e; ++i) { 131 const Align Align = MF.getBlockNumbered(i)->getAlignment(); 132 const unsigned Offset = BBInfo[i - 1].postOffset(Align); 133 const unsigned KnownBits = BBInfo[i - 1].postKnownBits(Align); 138 if (i > BBNum + 2 && 139 BBInfo[i].Offset == Offset && 140 BBInfo[i].KnownBits == KnownBits) 143 BBInfo[i].Offset = Offset; 144 BBInfo[i].KnownBits = KnownBits;