reference, declarationdefinition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced
    1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168
  169
  170
  171
  172
  173
  174
  175
  176
  177
  178
  179
  180
  181
  182
  183
  184
  185
  186
  187
  188
  189
  190
  191
  192
  193
  194
  195
  196
  197
  198
  199
  200
  201
  202
  203
  204
  205
  206
  207
  208
  209
  210
  211
  212
  213
  214
  215
  216
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mcpu=pwr9 -verify-machineinstrs -mtriple=powerpc64le-unknown-linux-gnu < %s | FileCheck %s

; void foo(float *data, float d) {
;   long i;
;   for (i = 0; i < 8000; i++)
;     data[i] = d;
; }
; 
; This loop will be unrolled by 96 and vectorized on power9.
; icmp for loop iteration index and loop trip count(384) has LSRUse for 'reg({0,+,384})'.
; Make sure above icmp does not impact LSR choose best formulae sets based on 'reg({(192 + %0),+,384})' 

define void @foo(float* nocapture %data, float %d) {
; CHECK-LABEL: foo:
; CHECK:  .LBB0_1: # %vector.body
; CHECK:         stxv 0, -192(4)
; CHECK-NEXT:    stxv 0, -176(4)
; CHECK-NEXT:    stxv 0, -160(4)
; CHECK-NEXT:    stxv 0, -144(4)
; CHECK-NEXT:    stxv 0, -128(4)
; CHECK-NEXT:    stxv 0, -112(4)
; CHECK-NEXT:    stxv 0, -96(4)
; CHECK-NEXT:    stxv 0, -80(4)
; CHECK-NEXT:    stxv 0, -64(4)
; CHECK-NEXT:    stxv 0, -48(4)
; CHECK-NEXT:    stxv 0, -32(4)
; CHECK-NEXT:    stxv 0, -16(4)
; CHECK-NEXT:    stxv 0, 0(4)
; CHECK-NEXT:    stxv 0, 16(4)
; CHECK-NEXT:    stxv 0, 32(4)
; CHECK-NEXT:    stxv 0, 48(4)
; CHECK-NEXT:    stxv 0, 64(4)
; CHECK-NEXT:    stxv 0, 80(4)
; CHECK-NEXT:    stxv 0, 96(4)
; CHECK-NEXT:    stxv 0, 112(4)
; CHECK-NEXT:    stxv 0, 128(4)
; CHECK-NEXT:    stxv 0, 144(4)
; CHECK-NEXT:    stxv 0, 160(4)
; CHECK-NEXT:    stxv 0, 176(4)
; CHECK-NEXT:    addi 4, 4, 384
; CHECK-NEXT:    bdnz .LBB0_1

entry:
  %broadcast.splatinsert16 = insertelement <4 x float> undef, float %d, i32 0
  %broadcast.splat17 = shufflevector <4 x float> %broadcast.splatinsert16, <4 x float> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert18 = insertelement <4 x float> undef, float %d, i32 0
  %broadcast.splat19 = shufflevector <4 x float> %broadcast.splatinsert18, <4 x float> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert20 = insertelement <4 x float> undef, float %d, i32 0
  %broadcast.splat21 = shufflevector <4 x float> %broadcast.splatinsert20, <4 x float> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert22 = insertelement <4 x float> undef, float %d, i32 0
  %broadcast.splat23 = shufflevector <4 x float> %broadcast.splatinsert22, <4 x float> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert24 = insertelement <4 x float> undef, float %d, i32 0
  %broadcast.splat25 = shufflevector <4 x float> %broadcast.splatinsert24, <4 x float> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert26 = insertelement <4 x float> undef, float %d, i32 0
  %broadcast.splat27 = shufflevector <4 x float> %broadcast.splatinsert26, <4 x float> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert28 = insertelement <4 x float> undef, float %d, i32 0
  %broadcast.splat29 = shufflevector <4 x float> %broadcast.splatinsert28, <4 x float> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert30 = insertelement <4 x float> undef, float %d, i32 0
  %broadcast.splat31 = shufflevector <4 x float> %broadcast.splatinsert30, <4 x float> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert32 = insertelement <4 x float> undef, float %d, i32 0
  %broadcast.splat33 = shufflevector <4 x float> %broadcast.splatinsert32, <4 x float> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert34 = insertelement <4 x float> undef, float %d, i32 0
  %broadcast.splat35 = shufflevector <4 x float> %broadcast.splatinsert34, <4 x float> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert36 = insertelement <4 x float> undef, float %d, i32 0
  %broadcast.splat37 = shufflevector <4 x float> %broadcast.splatinsert36, <4 x float> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert38 = insertelement <4 x float> undef, float %d, i32 0
  %broadcast.splat39 = shufflevector <4 x float> %broadcast.splatinsert38, <4 x float> undef, <4 x i32> zeroinitializer
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %entry
  %index = phi i64 [ 0, %entry ], [ %index.next.1, %vector.body ]
  %0 = getelementptr inbounds float, float* %data, i64 %index
  %1 = bitcast float* %0 to <4 x float>*
  store <4 x float> %broadcast.splat17, <4 x float>* %1, align 4
  %2 = getelementptr inbounds float, float* %0, i64 4
  %3 = bitcast float* %2 to <4 x float>*
  store <4 x float> %broadcast.splat19, <4 x float>* %3, align 4
  %4 = getelementptr inbounds float, float* %0, i64 8
  %5 = bitcast float* %4 to <4 x float>*
  store <4 x float> %broadcast.splat21, <4 x float>* %5, align 4
  %6 = getelementptr inbounds float, float* %0, i64 12
  %7 = bitcast float* %6 to <4 x float>*
  store <4 x float> %broadcast.splat23, <4 x float>* %7, align 4
  %8 = getelementptr inbounds float, float* %0, i64 16
  %9 = bitcast float* %8 to <4 x float>*
  store <4 x float> %broadcast.splat25, <4 x float>* %9, align 4
  %10 = getelementptr inbounds float, float* %0, i64 20
  %11 = bitcast float* %10 to <4 x float>*
  store <4 x float> %broadcast.splat27, <4 x float>* %11, align 4
  %12 = getelementptr inbounds float, float* %0, i64 24
  %13 = bitcast float* %12 to <4 x float>*
  store <4 x float> %broadcast.splat29, <4 x float>* %13, align 4
  %14 = getelementptr inbounds float, float* %0, i64 28
  %15 = bitcast float* %14 to <4 x float>*
  store <4 x float> %broadcast.splat31, <4 x float>* %15, align 4
  %16 = getelementptr inbounds float, float* %0, i64 32
  %17 = bitcast float* %16 to <4 x float>*
  store <4 x float> %broadcast.splat33, <4 x float>* %17, align 4
  %18 = getelementptr inbounds float, float* %0, i64 36
  %19 = bitcast float* %18 to <4 x float>*
  store <4 x float> %broadcast.splat35, <4 x float>* %19, align 4
  %20 = getelementptr inbounds float, float* %0, i64 40
  %21 = bitcast float* %20 to <4 x float>*
  store <4 x float> %broadcast.splat37, <4 x float>* %21, align 4
  %22 = getelementptr inbounds float, float* %0, i64 44
  %23 = bitcast float* %22 to <4 x float>*
  store <4 x float> %broadcast.splat39, <4 x float>* %23, align 4
  %index.next = add nuw nsw i64 %index, 48
  %24 = getelementptr inbounds float, float* %data, i64 %index.next
  %25 = bitcast float* %24 to <4 x float>*
  store <4 x float> %broadcast.splat17, <4 x float>* %25, align 4
  %26 = getelementptr inbounds float, float* %24, i64 4
  %27 = bitcast float* %26 to <4 x float>*
  store <4 x float> %broadcast.splat19, <4 x float>* %27, align 4
  %28 = getelementptr inbounds float, float* %24, i64 8
  %29 = bitcast float* %28 to <4 x float>*
  store <4 x float> %broadcast.splat21, <4 x float>* %29, align 4
  %30 = getelementptr inbounds float, float* %24, i64 12
  %31 = bitcast float* %30 to <4 x float>*
  store <4 x float> %broadcast.splat23, <4 x float>* %31, align 4
  %32 = getelementptr inbounds float, float* %24, i64 16
  %33 = bitcast float* %32 to <4 x float>*
  store <4 x float> %broadcast.splat25, <4 x float>* %33, align 4
  %34 = getelementptr inbounds float, float* %24, i64 20
  %35 = bitcast float* %34 to <4 x float>*
  store <4 x float> %broadcast.splat27, <4 x float>* %35, align 4
  %36 = getelementptr inbounds float, float* %24, i64 24
  %37 = bitcast float* %36 to <4 x float>*
  store <4 x float> %broadcast.splat29, <4 x float>* %37, align 4
  %38 = getelementptr inbounds float, float* %24, i64 28
  %39 = bitcast float* %38 to <4 x float>*
  store <4 x float> %broadcast.splat31, <4 x float>* %39, align 4
  %40 = getelementptr inbounds float, float* %24, i64 32
  %41 = bitcast float* %40 to <4 x float>*
  store <4 x float> %broadcast.splat33, <4 x float>* %41, align 4
  %42 = getelementptr inbounds float, float* %24, i64 36
  %43 = bitcast float* %42 to <4 x float>*
  store <4 x float> %broadcast.splat35, <4 x float>* %43, align 4
  %44 = getelementptr inbounds float, float* %24, i64 40
  %45 = bitcast float* %44 to <4 x float>*
  store <4 x float> %broadcast.splat37, <4 x float>* %45, align 4
  %46 = getelementptr inbounds float, float* %24, i64 44
  %47 = bitcast float* %46 to <4 x float>*
  store <4 x float> %broadcast.splat39, <4 x float>* %47, align 4
  %index.next.1 = add nuw nsw i64 %index, 96
  %48 = icmp eq i64 %index.next.1, 7968
  br i1 %48, label %for.body, label %vector.body

for.body:                                         ; preds = %vector.body
  %arrayidx = getelementptr inbounds float, float* %data, i64 7968
  store float %d, float* %arrayidx, align 4
  %arrayidx.1 = getelementptr inbounds float, float* %data, i64 7969
  store float %d, float* %arrayidx.1, align 4
  %arrayidx.2 = getelementptr inbounds float, float* %data, i64 7970
  store float %d, float* %arrayidx.2, align 4
  %arrayidx.3 = getelementptr inbounds float, float* %data, i64 7971
  store float %d, float* %arrayidx.3, align 4
  %arrayidx.4 = getelementptr inbounds float, float* %data, i64 7972
  store float %d, float* %arrayidx.4, align 4
  %arrayidx.5 = getelementptr inbounds float, float* %data, i64 7973
  store float %d, float* %arrayidx.5, align 4
  %arrayidx.6 = getelementptr inbounds float, float* %data, i64 7974
  store float %d, float* %arrayidx.6, align 4
  %arrayidx.7 = getelementptr inbounds float, float* %data, i64 7975
  store float %d, float* %arrayidx.7, align 4
  %arrayidx.8 = getelementptr inbounds float, float* %data, i64 7976
  store float %d, float* %arrayidx.8, align 4
  %arrayidx.9 = getelementptr inbounds float, float* %data, i64 7977
  store float %d, float* %arrayidx.9, align 4
  %arrayidx.10 = getelementptr inbounds float, float* %data, i64 7978
  store float %d, float* %arrayidx.10, align 4
  %arrayidx.11 = getelementptr inbounds float, float* %data, i64 7979
  store float %d, float* %arrayidx.11, align 4
  %arrayidx.12 = getelementptr inbounds float, float* %data, i64 7980
  store float %d, float* %arrayidx.12, align 4
  %arrayidx.13 = getelementptr inbounds float, float* %data, i64 7981
  store float %d, float* %arrayidx.13, align 4
  %arrayidx.14 = getelementptr inbounds float, float* %data, i64 7982
  store float %d, float* %arrayidx.14, align 4
  %arrayidx.15 = getelementptr inbounds float, float* %data, i64 7983
  store float %d, float* %arrayidx.15, align 4
  %arrayidx.16 = getelementptr inbounds float, float* %data, i64 7984
  store float %d, float* %arrayidx.16, align 4
  %arrayidx.17 = getelementptr inbounds float, float* %data, i64 7985
  store float %d, float* %arrayidx.17, align 4
  %arrayidx.18 = getelementptr inbounds float, float* %data, i64 7986
  store float %d, float* %arrayidx.18, align 4
  %arrayidx.19 = getelementptr inbounds float, float* %data, i64 7987
  store float %d, float* %arrayidx.19, align 4
  %arrayidx.20 = getelementptr inbounds float, float* %data, i64 7988
  store float %d, float* %arrayidx.20, align 4
  %arrayidx.21 = getelementptr inbounds float, float* %data, i64 7989
  store float %d, float* %arrayidx.21, align 4
  %arrayidx.22 = getelementptr inbounds float, float* %data, i64 7990
  store float %d, float* %arrayidx.22, align 4
  %arrayidx.23 = getelementptr inbounds float, float* %data, i64 7991
  store float %d, float* %arrayidx.23, align 4
  %arrayidx.24 = getelementptr inbounds float, float* %data, i64 7992
  store float %d, float* %arrayidx.24, align 4
  %arrayidx.25 = getelementptr inbounds float, float* %data, i64 7993
  store float %d, float* %arrayidx.25, align 4
  %arrayidx.26 = getelementptr inbounds float, float* %data, i64 7994
  store float %d, float* %arrayidx.26, align 4
  %arrayidx.27 = getelementptr inbounds float, float* %data, i64 7995
  store float %d, float* %arrayidx.27, align 4
  %arrayidx.28 = getelementptr inbounds float, float* %data, i64 7996
  store float %d, float* %arrayidx.28, align 4
  %arrayidx.29 = getelementptr inbounds float, float* %data, i64 7997
  store float %d, float* %arrayidx.29, align 4
  %arrayidx.30 = getelementptr inbounds float, float* %data, i64 7998
  store float %d, float* %arrayidx.30, align 4
  %arrayidx.31 = getelementptr inbounds float, float* %data, i64 7999
  store float %d, float* %arrayidx.31, align 4
  ret void
}