reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
6499 VPTransformState State{BestVF, BestUF, LI, 7280 void VPWidenRecipe::execute(VPTransformState &State) { 7285 void VPWidenIntOrFpInductionRecipe::execute(VPTransformState &State) { 7290 void VPWidenPHIRecipe::execute(VPTransformState &State) { 7294 void VPBlendRecipe::execute(VPTransformState &State) { 7333 void VPInterleaveRecipe::execute(VPTransformState &State) { 7346 void VPReplicateRecipe::execute(VPTransformState &State) { 7371 void VPBranchOnMaskRecipe::execute(VPTransformState &State) { 7398 void VPPredInstPHIRecipe::execute(VPTransformState &State) { 7429 void VPWidenMemoryInstructionRecipe::execute(VPTransformState &State) {lib/Transforms/Vectorize/VPlan.cpp
114 VPBasicBlock::createEmptyBasicBlock(VPTransformState::CFGState &CFG) { 161 void VPBasicBlock::execute(VPTransformState *State) { 230 void VPRegionBlock::execute(VPTransformState *State) { 292 void VPInstruction::generateInstruction(VPTransformState &State, 331 void VPInstruction::execute(VPTransformState &State) { 373 void VPlan::execute(VPTransformState *State) {lib/Transforms/Vectorize/VPlan.h
543 virtual void execute(struct VPTransformState *State) = 0; 609 virtual void execute(struct VPTransformState &State) = 0; 651 void generateInstruction(VPTransformState &State, unsigned Part); 688 void execute(VPTransformState &State) override; 729 void execute(VPTransformState &State) override; 762 void execute(VPTransformState &State) override; 783 void execute(VPTransformState &State) override; 814 void execute(VPTransformState &State) override; 841 void execute(VPTransformState &State) override; 889 void execute(VPTransformState &State) override; 915 void execute(VPTransformState &State) override; 950 void execute(VPTransformState &State) override; 977 void execute(VPTransformState &State) override; 1055 void execute(struct VPTransformState *State) override; 1060 BasicBlock *createEmptyBasicBlock(VPTransformState::CFGState &CFG); 1143 void execute(struct VPTransformState *State) override; 1203 void execute(struct VPTransformState *State);